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Publications
39
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1 - 39 of 39
Title Published in Access level OA Policy Year Views Downloads
Digital Dilemmas : Unpacking Identity, Leisure, and Mental Health in a Screen-Saturated WorldCurrent addiction reports
accessLevelPublic
2026 13 193
Long-horizon prediction of who quits : League of Legends as a case studyIEEE transactions on games
accessLevelRestricted
2026 1 0
Digital Tools for Reading Success: Meta-analyses of Digital InterventionsJournal of cognitive enhancement
accessLevelPublic
2025 6 115
A combined behavioral and EEG investigation of facial emotion recognition in sexual offenders against minorsInternational journal of clinical and health psychology
accessLevelPublic
2025 5 11
Placing problematic media use in context: a research synthesis, person-centric framework, and chart review among a clinical sample of US youthFrontiers in psychiatry
accessLevelPublic
2025 4 4
Going beyond video game consumption when considering Internet Gaming DisorderComprehensive psychiatry
accessLevelPublic
2024 151 182
Écrans et adolescence : quels enjeux pour la Génération Z ?Revue médicale suisse
accessLevelRestricted
2024 133 1
Eye-tracking evidence of a relationship between attentional bias for emotional faces and depression severity in patients with treatment-resistant depressionScientific reports
accessLevelPublic
2024 2 12
Not screens but their context of use impact cognitive development: a commentary on Yang et al. (2023)Journal of child psychology and psychiatry and allied disciplines
accessLevelPublic
2023 102 284
Attentional modulation as a mechanism for enhanced facial emotion discrimination: The case of action video game playersCognitive, affective & behavioral neuroscience
accessLevelPublic
2023 211 217
In search of better practice in executive functions assessment: methodological issues and potential solutions
accessLevelPublic
2023 110 974
Effects of action video game play on cognitive skills: A meta-analysisTechnology, mind, and behavior
accessLevelPublic
2023 758 1,220
A Single Session of Bifrontal tDCS Can Improve Facial Emotion Recognition in Major Depressive Disorder: An Exploratory Pilot StudyBiomedicines
accessLevelPublic
2022 2 44
Ten Sessions of 30 Min tDCS over 5 Days to Achieve Remission in Depression: A Randomized Pilot StudyJournal of clinical medicine
accessLevelPublic
2022 3 38
Emotion perception in habitual players of action video gamesEmotion
accessLevelPublic
2021 432 1,220
The indirect role of executive functions on the relationship between cardiorespiratory fitness and school gradesMedicine and Science in Sports and Exercise
accessLevelPublic
2021 452 355
Altering perception: the case of action video gamingCurrent Opinion in Psychology
accessLevelRestricted
2019 664 12
Cognitive and Behavioral Correlates of Achievement in a Complex Multi-Player Video GameMedia and communication
accessLevelPublic
2019 547 776
Expertise and generalization: lessons from action video gamesCurrent Opinion in Behavioral Sciences
accessLevelPublic
2018 981 945
Meta-analysis of action video game impact on perceptual, attentional, and cognitive skillsPsychological Bulletin
accessLevelPublic
2018 3,405 15,107
Playing Some Video Games but Not Others Is Related to Cognitive AbilitiesPsychological science
accessLevelRestricted
2017 828 11
Multimedia learning with computer gamesThe Cambridge Handbook of Multimedia Learning
2014 1,427 739
Egocentric Fairness Perception: Emotional Reactions and Individual Differences in Overt ResponsesPloS one
accessLevelPublic
2014 811 339
Human Amygdala Response to Dynamic Facial Expressions of Positive and Negative SurpriseEmotion
accessLevelRestricted
2014 572 2
Disrupting Pre-SMA Activity Impairs Facial Happiness Recognition: An Event-Related TMS StudyCerebral cortex
accessLevelRestricted
2013 734 1
Effects of social context and predictive relevance on action outcome monitoringCognitive, affective & behavioral neuroscience
accessLevelPublic
2012 636 230
Delayed monitoring of accuracy errors compared to commission errors in ACCNeuroImage
accessLevelRestricted
2012 479 1
Sharing the Fruit of Labor: Flexible Application of Justice Principles in an Ultimatum Game with Joint-ProductionSocial Justice Research
accessLevelPublic
2012 574 432
A comparison of facial emotion processing in neurological and psychiatric conditionsFrontiers in Psychology
accessLevelPublic
2012 474 243
Effects of outcomes and random arbitration on emotions in a competitive gambling taskFrontiers in Psychology
accessLevelPublic
2011 546 181
Impaired social cognition in mild Alzheimer diseaseJournal of Geriatric Psychiatry and Neurology
accessLevelRestricted
2009 495 1
In the eye of the beholder: individual differences in reward-drive modulate early frontocentral ERPs to angry facesNeuropsychologia
accessLevelRestricted
2009 441 1
Impaired fronto-temporal processing of emotion in schizophreniaNeurophysiologie Clinique / Clinical Neurophysiology
accessLevelRestricted
2007 483 0
Is rTMS efficient as a maintenance treatment for auditory verbal hallucinations? A case reportSchizophrenia Research
accessLevelRestricted
2006 408 1
Low frequency repetitive transcranial magnetic stimulation improves source monitoring deficit in hallucinating patients with schizophreniaSchizophrenia Research
accessLevelRestricted
2006 430 0
Troubles de la reconnaissance des expressions faciales émotionnelles dans la maladie de ParkinsonPsychologie et neuropsychiatrie du vieillissement
accessLevelRestricted
2006 582 1
Effects of emotion and identity on facial affect processing in schizophreniaPsychiatry Research
accessLevelRestricted
2005 469 0
Facial Expression and Sex Recognition in Schizophrenia and DepressionCanadian Journal of Psychiatry
accessLevelRestricted
2005 464 0
Slow Transcranial Magnetic Stimulation Can Rapidly Reduce Resistant Auditory Hallucinations in SchizophreniaBiological Psychiatry
accessLevelRestricted
2005 465 0
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