Scientific article
OA Policy
English

Expertise and generalization: lessons from action video games

Published inCurrent Opinion in Behavioral Sciences, vol. 20, p. 169-173
Publication date2018
Abstract

Training is typically characterized by a trade-off between developing efficient performance, or expertise, and maintaining the ability to generalize one's knowledge beyond the trained domain. Here we ask whether it may be possible to train individuals to enhance their generalization abilities despite this natural trade-off. We first review the proposal that enhanced attentional control and cognitive flexibility may be potential mechanisms that will produce broad generalization. We then consider the case of action video game play which has been associated with enhancements in both attentional control and cognitive flexibility as well as generalization beyond the trained intervention.

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Citation (ISO format)
BAVELIER, Daphné, BEDIOU, Benoît, GREEN, C. Shawn. Expertise and generalization: lessons from action video games. In: Current Opinion in Behavioral Sciences, 2018, vol. 20, p. 169–173. doi: 10.1016/j.cobeha.2018.01.012
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Article (Published version)
accessLevelPublic
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Journal ISSN2352-1546
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Creation02/03/2018 13:03:00
First validation02/03/2018 13:03:00
Update time20/01/2025 09:06:44
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