Scientific article
English

Altering perception: the case of action video gaming

Published inCurrent Opinion in Psychology, vol. 29, p. 168-173
Publication date2019
Abstract

The view that better perceptual skills can open the door to greater cognitive fitness calls for identifying interventions that enhance perception. We review here the impact of action video game play on perception. Cross-sectional studies indicate that action video game players outperform non-players by about ¾ of a standard deviation across all perceptual skills. More specifically, tasks relying on the dorsal system and peripheral vision appear most enhanced in action video game players. Despite their crucial role for establishing a causal role of action video game play on perception, the paucity of intervention studies limits interpretation. Yet, the existing dose–response curve already calls for at least 20 hours of play for significant effects to emerge. When considering the mechanisms at play, we propose that attentional control may mediate the noted perceptual benefits by increasing the quality of the perceptual information gathered, facilitating in turn the development of better perceptual templates.

Research groups
Citation (ISO format)
CHOPIN, Adrien, BEDIOU, Benoît, BAVELIER, Daphné. Altering perception: the case of action video gaming. In: Current Opinion in Psychology, 2019, vol. 29, p. 168–173. doi: 10.1016/j.copsyc.2019.03.004
Main files (1)
Article (Published version)
accessLevelRestricted
Identifiers
Journal ISSN2352-250X
666views
12downloads

Technical informations

Creation17/06/2019 20:05:00
First validation17/06/2019 20:05:00
Update15/03/2023 17:45:29
Status update15/03/2023 17:45:29
Last indexation31/10/2024 13:46:51
All rights reserved by Archive ouverte UNIGE and the University of GenevaunigeBlack