A novel multidimensional dynamic difficulty adjustment algorithm: Use case in a cognitive training video game
Published inPsychological methods
First online date2026-04-23
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PASQUALOTTO, Angela et al. A novel multidimensional dynamic difficulty adjustment algorithm: Use case in a cognitive training video game. In: Psychological methods, 2026. doi: 10.1037/met0000805
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- PID : unige:193901
- DOI : 10.1037/met0000805
- PMID : 42024305
Additional URL for this publicationhttps://doi.apa.org/doi/10.1037/met0000805
Journal ISSN1082-989X
