Remote Multi-Player Synchronization using the Labstreaming Layer System
ContributorsFanourakis, Marios Aristogenis
; Lopes, Phil; Chanel, Guillaume
Presented atFDG 2020, Malta, 15-18 September, p. 5
Publication date2020
Abstract
Keywords
- Affective computing
- Video games
- Multi-player
- Data synchronization
- Physiological data
- Labstreaming Layer
NoteDemo
Affiliation entities
Citation (ISO format)
FANOURAKIS, Marios Aristogenis, LOPES, Phil, CHANEL, Guillaume. Remote Multi-Player Synchronization using the Labstreaming Layer System. In: FDG 2020. Malta. 2020. 5 p.
Main files (1)
Presentation
Identifiers
- PID : unige:148594