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Wound Segmentation with U-Net Using a Dual Attention Mechanism and Transfer LearningJournal of Imaging Informatics in Medicine
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2025 20 16
Annotations from speech and heart rate: impact on multimodal emotion recognitionICMI '23: Proceedings of the 25th International Conference on Multimodal Interaction
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2023 65 31
Affective gaming using adaptive speed controlled by biofeedbackICMI '23: Proceedings of the 25th International Conference on Multimodal Interaction
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2023 51 58
Attenuation of the dynamic pupil light response during screen viewing for arousal assessmentFrontiers in virtual reality
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2022 212 174
Modeling Emotions as Latent Representations of Appraisals9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)
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2021 149 123
Multi-modal emotion recognition using recurrence plots and transfer learning on physiological signals9th International Conference on Affective Computing and Intelligent Interaction (ACII)
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2021 224 302
Towards Recognizing Emotion in the Latent Space2021 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)
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2021 254 166
An Open Dataset for Impression Recognition from Multimodal Bodily Responses2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII)
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2021 636 391
Achievement appraisals, emotions and socio-cognitive processes: how they interplay in collaborative problem-solving?Computers in Human Behavior
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2020 510 747
User evaluation of affective dynamic difficulty adjustment based on physiological deep learningInternational conference on human-computer interaction, augmented cognition
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2020 366 421
Sharing Emotions Contributes to Regulating Collaborative Intentions in Group Problem-SolvingFrontiers in Psychology
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2020 639 309
Impact of Visual and Sound Orchestration on physiological arousal and tension in a horror gameIEEE Transactions on Games
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2020 503 683
Impression detection and management using an embodied conversational agentHCII 2020: human-computer interaction. multimodal and natural interaction
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2020 314 2
Remote Multi-Player Synchronization using the Labstreaming Layer SystemFDG 2020
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2020 457 283
Emotions and Collaborative Processes in Dyadic Problem SolvingInternational Society for Research on Emotion (ISRE)
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2019 351 75
Recognizing Induced Emotions of Movie Audiences From Multimodal InformationIEEE Transactions on Affective Computing
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2019 627 4
A computational model for managing impressions of an embodied conversational agent in real-time8th International conference on affective computing and intelligent interaction, ACII 2019
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2019 318 337
Your Body Reveals Your Impressions about Others: A Study on Multimodal Impression Detection2019 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)
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2019 425 430
Aesthetic Highlight Detection in Movies Based on Synchronization of Spectators' ReactionsACM Transactions on Multimedia Computing, Communications, and Applications
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2018 534 443
Towards a Better Gold Standard: Denoising and Modelling Continuous Emotion Annotations Based on Feature Agglomeration and Outlier RegularisationAVEC'18 Proceedings of the 2018 on Audio/Visual Emotion Challenge and Workshop
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2018 421 385
A Comparative Survey of Methods for Remote Heart Rate Detection From Frontal Face VideosFrontiers in Bioengineering and Biotechnology
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2018 553 208
Effet des antécédents émotionnels de contrôle et de valeur sur la résolution de problème dans un jeu vidéo collaboratifRevue des sciences et techniques de l'information et de la communication pour l'éducation et la formation
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2018 520 337
Recognizing Induced Emotions of Movie Audiences: Are Induced and Perceived Emotions the Same?2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)
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2017 656 316
An Emotion Awareness Tool for the Sharing of Emotions: What Impact on Computer-Supported Collaborative Processes?CSCL
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2017 453 154
Toolbox for Emotional feAture extraction from Physiological signals (TEAP)Frontiers in ICT
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2017 1,085 786
Toward Commercial Applications of Affective ComputingIEEE transactions on affective computing
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2017 571 366
Multiple users' emotion recognition: Improving performance by joint modeling of affective reactionsSeventh International Conference on Affective Computing and Intelligent Interaction
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2017 821 423
Les émotions dans les situations de collaboration et d'apprentissage collaboratif médiatisées par ordinateurRaisons éducatives
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2017 555 826
Feedbacks de contrôle et de valeur dans un jeu vidéo de résolution collaborative de problèmes : effets sur les émotions et la qualité perçue de la collaboration8ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain
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2017 548 125
Films, Affective Computing and Aesthetic Experience: Identifying Emotional and Aesthetic Highlights from Multimodal Signals in a Social SettingFrontiers in ICT
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2017 631 218
Synchronization among Groups of Spectators for Highlight Detection in MoviesProceedings of the 2016 ACM on Multimedia Conference
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2016 674 436
Classification of autistic individuals by merging information from multiple fMRI experimentsOHBM conference
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2016 757 148
Intragroup Emotions: Physiological Linkage and Social PresenceFrontiers in psychology
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2016 642 261
Classification of autistic individuals and controls using cross-task characterization of fMRI activityNeuroImage. Clinical
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2016 734 444
Grand Challenge Problem 2: Adaptive Awareness for Social Regulation of Emotions in Online Collaborative Learning EnvironmentsGrand Challenge Problems in Technology-Enhanced Learning II: MOOCs and Beyond
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2016 690 538
Dynamic Time Warping of Multimodal Signals for Detecting Highlights in MoviesINTERPERSONAL '15 Proceedings of the 1st Workshop on Modeling INTERPERsonal SynchrONy And infLuence, ICMI 2015
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2015 681 3
Spectators' Synchronization Detection based on Manifold Representation of Physiological Signals: Application to Movie Highlights DetectionProceedings of the 2015 ACM on International Conference on Multimodal Interaction
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2015 868 373
Connecting Brains and Bodies: Applying Physiological Computing to Support Social InteractionInteracting with computers
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2015 762 970
Sharing emotions during a computer-mediated collaborative task: a dual eye-tracking study16th Biennial EARLI Conference for Research on Learning and Instruction
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2015 674 1,553
Spectators' synchronization detection based on manifold representation of physiological signals: application to movie highlights detectionInauguration of the Swiss Doctoral School in Affective Sciences, University of Geneva. Also, BBL/CIBM Research day, September 28, 2015, Brain-and-Behavior Laboratory, Univ. of Geneva.
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2015 979 95
The display (or masking) of emotions during computer-mediated interaction: A relationship with reappraisalInternational Society for Research on Emotion
2015 443 36
Identifying aesthetic highlights in movies from clustering of physiological and behavioral signalsQuality of Multimedia Experience (QoMEX), 2015 Seventh International Workshop on
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2015 748 5
Affective brain-computer interfaces : special issue editorialBrain computer interfaces
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2014 643 266
A survey of affective brain computer interfaces: principles, state-of-the-art, and challengesBrain computer interfaces
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2014 653 2
Highlights Detection in Movie Scenes Through Inter-Users Physiological LinkageSocial media retrieval
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2013 669 624
Emotion Feedback during Computer-Mediated Collaboration: Effects on Self-Reported Emotions and Perceived InteractionTo see the world and a grain of sand: Learning across levels of space, time, and scale: CSCL 2013 conference proceedings
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2013 1,147 593
Assessment of Computer-Supported Collaborative Processes Using Interpersonal Physiological and Eye-Movement CouplingAffective Computing and Intelligent Interaction (ACII), 2013 Humaine Association Conference on
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2013 924 636
Feedback émotionnel et collaboration médiatisée par ordinateur : Quand la perception des interactions est liée aux traits émotionnelsEnvironnements Informatiques pour l'Apprentissage Humain
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2013 683 275
Physiological compliance for social gaming analysis : cooperative versus competitive playInteracting with computers
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2012 635 876
Social Interaction in Games : Measuring Physiological Linkage and Social PresenceSimulation and Gaming
2012 730 350
GamEMO: How Physiological Signals Show your Emotions and Enhance your Game ExperienceICMI '12 Proceedings of the 14th ACM international conference on Multimodal interaction
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2012 692 298
A review of the use of psychophysiological methods in game researchJournal of gaming & virtual worlds
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2011 711 2,424
Emotion Assessment From Physiological Signals for Adaptation of Game DifficultyIEEE transactions on systems, man and cybernetics. Part A. Systems and humans
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2011 815 1,375
Social interaction using mobile devices and biofeedback: effects on presence, attraction and emotionsWorkshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications, In conjunction with the Fun and Games Conference 2010
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2010 723 358
A Bayesian Framework for Video Affective Representation3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009 : proceedings
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2009 577 525
Emotion assessment for affective computing based on brain and peripheral signals
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2009 1,116 1,670
Short-term emotion assessment in a recall paradigmInternational journal of human-computer studies
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2009 744 1,201
Multimodal focus attention and stress detection and feedback in an augmented driver simulatorPersonal and ubiquitous computing
accessLevelRestricted
2009 527 2
Affective characterization of movie scenes based on content analysis and physiological changesInternational journal of semantic computing
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2009 695 984
Affective Ranking of Movie Scenes Using Physiological Signals and Content AnalysisProceedings of the 2nd ACM Workshop on Multimedia semantics, MS'08
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2008 695 886
Boredom, Engagement and Anxiety as Indicators for Adaptation to Difficulty in GamesMindTrek '08 : Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
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2008 832 2,030
Affective Characterization of Movie Scenes Based on Multimedia Content Analysis and User's Physiological Emotional ResponsesTenth IEEE International Symposium on Multimedia Multimedia, ISM 2008
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2008 625 349
Valence-arousal evaluation using physiological signals in an emotion recall paradigm2007 IEEE International Conference on Systems, Man and Cybernetics, SMC 2007 : proceedings
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2007 682 1,432
A channel selection method for EEG classification in emotion assessment based on synchronization likelihood15th European Signal Processing Conference (Eusipco 2007)
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2007 901 927
EEG-based synchronized brain-computer interfaces : a model for optimizing the number of mental tasksIEEE transactions on neural systems and rehabilitation engineering
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2007 663 2
Emotion Detection in the Loop from Brain Signals and Facial ImagesProceedings of the eNTERFACE 2006 Workshop
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2006 2,525 1,721
Emotion Assessment : Arousal Evaluation Using EEG's and Peripheral Physiological SignalsMultimedia Content Representation, Classification and Security
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2006 796 1,398
Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of GenevaIEEE transactions on neural systems and rehabilitation engineering
accessLevelRestricted
2006 684 0
Multimodal Focus Attention and Stress Detection and feedback in an Augmented Driver Simulator3rd IFIP Conference on Artificial Intelligence Applications & Innovations (AIAI))
2006 513 0
Research in Brain-computer interaction, Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of GenevaBCI 2005, Brain-Computer Interface Technology: Third International Meeting
2005 519 0
Research in Brain-computer interaction, Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of Geneva
2005 501 0
Emotion Assessment : Arousal Evaluation Using EEG's and Peripheral Physiological Signals
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2005 648 1,712
Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of Geneva
2005 625 0
Analyse des mesures de débit pour interfaces cerveau-ordinateur4èmes Ateliers de Traitement et Analyse de l'Information : Méthodes et Applications,TAIMA'2005
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2005 539 190
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