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Wound Segmentation with U-Net Using a Dual Attention Mechanism and Transfer LearningJournal of Imaging Informatics in Medicine
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2025 51 79
PPG denoising using maximum-mean discrepancy based variational autoencoder with data from multiple datasetsAI days HES-SO '25
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2025 12 14
Noise detection in electrodermal activity using attention unet for wearable devicesAI days HES-SO '25
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2025 1 0
Annotations from speech and heart rate: impact on multimodal emotion recognitionICMI '23: Proceedings of the 25th International Conference on Multimodal Interaction
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2023 83 85
Affective gaming using adaptive speed controlled by biofeedbackICMI '23: Proceedings of the 25th International Conference on Multimodal Interaction
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2023 68 79
Attenuation of the dynamic pupil light response during screen viewing for arousal assessmentFrontiers in virtual reality
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2022 233 208
Modeling Emotions as Latent Representations of Appraisals9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)
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2021 186 153
Multi-modal emotion recognition using recurrence plots and transfer learning on physiological signals9th International Conference on Affective Computing and Intelligent Interaction (ACII)
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2021 270 356
Towards Recognizing Emotion in the Latent Space2021 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)
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2021 299 266
An Open Dataset for Impression Recognition from Multimodal Bodily Responses2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII)
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2021 679 475
Achievement appraisals, emotions and socio-cognitive processes: how they interplay in collaborative problem-solving?Computers in Human Behavior
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2020 540 838
User evaluation of affective dynamic difficulty adjustment based on physiological deep learningInternational conference on human-computer interaction, augmented cognition
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2020 408 489
Sharing Emotions Contributes to Regulating Collaborative Intentions in Group Problem-SolvingFrontiers in Psychology
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2020 698 326
Impact of Visual and Sound Orchestration on physiological arousal and tension in a horror gameIEEE Transactions on Games
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2020 596 833
Impression detection and management using an embodied conversational agentHCII 2020: human-computer interaction. multimodal and natural interaction
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2020 335 2
Remote Multi-Player Synchronization using the Labstreaming Layer SystemFDG 2020
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2020 509 369
Emotions and Collaborative Processes in Dyadic Problem SolvingInternational Society for Research on Emotion (ISRE)
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2019 372 78
Recognizing Induced Emotions of Movie Audiences From Multimodal InformationIEEE Transactions on Affective Computing
accessLevelRestricted
2019 660 4
A computational model for managing impressions of an embodied conversational agent in real-time8th International conference on affective computing and intelligent interaction, ACII 2019
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2019 359 394
Your Body Reveals Your Impressions about Others: A Study on Multimodal Impression Detection2019 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)
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2019 466 499
Aesthetic Highlight Detection in Movies Based on Synchronization of Spectators' ReactionsACM Transactions on Multimedia Computing, Communications, and Applications
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2018 554 483
Towards a Better Gold Standard: Denoising and Modelling Continuous Emotion Annotations Based on Feature Agglomeration and Outlier RegularisationAVEC'18 Proceedings of the 2018 on Audio/Visual Emotion Challenge and Workshop
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2018 438 444
A Comparative Survey of Methods for Remote Heart Rate Detection From Frontal Face VideosFrontiers in Bioengineering and Biotechnology
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2018 586 225
Effet des antécédents émotionnels de contrôle et de valeur sur la résolution de problème dans un jeu vidéo collaboratifRevue des sciences et techniques de l'information et de la communication pour l'éducation et la formation
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2018 541 393
Recognizing Induced Emotions of Movie Audiences: Are Induced and Perceived Emotions the Same?2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)
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2017 683 341
An Emotion Awareness Tool for the Sharing of Emotions: What Impact on Computer-Supported Collaborative Processes?CSCL
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2017 476 175
Toolbox for Emotional feAture extraction from Physiological signals (TEAP)Frontiers in ICT
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2017 1,112 818
Toward Commercial Applications of Affective ComputingIEEE transactions on affective computing
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2017 593 387
Multiple users' emotion recognition: Improving performance by joint modeling of affective reactionsSeventh International Conference on Affective Computing and Intelligent Interaction
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2017 889 470
Les émotions dans les situations de collaboration et d'apprentissage collaboratif médiatisées par ordinateurRaisons éducatives
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2017 601 1,014
Feedbacks de contrôle et de valeur dans un jeu vidéo de résolution collaborative de problèmes : effets sur les émotions et la qualité perçue de la collaboration8ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain
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2017 569 129
Films, Affective Computing and Aesthetic Experience: Identifying Emotional and Aesthetic Highlights from Multimodal Signals in a Social SettingFrontiers in ICT
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2017 658 246
Synchronization among Groups of Spectators for Highlight Detection in MoviesProceedings of the 2016 ACM on Multimedia Conference
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2016 698 469
Classification of autistic individuals by merging information from multiple fMRI experimentsOHBM conference
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2016 781 152
Intragroup Emotions: Physiological Linkage and Social PresenceFrontiers in psychology
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2016 655 270
Classification of autistic individuals and controls using cross-task characterization of fMRI activityNeuroImage. Clinical
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2016 757 453
Grand Challenge Problem 2: Adaptive Awareness for Social Regulation of Emotions in Online Collaborative Learning EnvironmentsGrand Challenge Problems in Technology-Enhanced Learning II: MOOCs and Beyond
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2016 709 555
Dynamic Time Warping of Multimodal Signals for Detecting Highlights in MoviesINTERPERSONAL '15 Proceedings of the 1st Workshop on Modeling INTERPERsonal SynchrONy And infLuence, ICMI 2015
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2015 708 3
Spectators' Synchronization Detection based on Manifold Representation of Physiological Signals: Application to Movie Highlights DetectionProceedings of the 2015 ACM on International Conference on Multimodal Interaction
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2015 883 401
Connecting Brains and Bodies: Applying Physiological Computing to Support Social InteractionInteracting with computers
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2015 789 1,022
Sharing emotions during a computer-mediated collaborative task: a dual eye-tracking study16th Biennial EARLI Conference for Research on Learning and Instruction
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2015 707 1,564
Spectators' synchronization detection based on manifold representation of physiological signals: application to movie highlights detectionInauguration of the Swiss Doctoral School in Affective Sciences, University of Geneva. Also, BBL/CIBM Research day, September 28, 2015, Brain-and-Behavior Laboratory, Univ. of Geneva.
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2015 996 98
The display (or masking) of emotions during computer-mediated interaction: A relationship with reappraisalInternational Society for Research on Emotion
2015 470 36
Identifying aesthetic highlights in movies from clustering of physiological and behavioral signalsQuality of Multimedia Experience (QoMEX), 2015 Seventh International Workshop on
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2015 772 5
Affective brain-computer interfaces : special issue editorialBrain computer interfaces
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2014 660 283
A survey of affective brain computer interfaces: principles, state-of-the-art, and challengesBrain computer interfaces
accessLevelRestricted
2014 678 2
Highlights Detection in Movie Scenes Through Inter-Users Physiological LinkageSocial media retrieval
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2013 699 662
Emotion Feedback during Computer-Mediated Collaboration: Effects on Self-Reported Emotions and Perceived InteractionTo see the world and a grain of sand: Learning across levels of space, time, and scale: CSCL 2013 conference proceedings
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2013 1,201 620
Assessment of Computer-Supported Collaborative Processes Using Interpersonal Physiological and Eye-Movement CouplingAffective Computing and Intelligent Interaction (ACII), 2013 Humaine Association Conference on
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2013 975 677
Feedback émotionnel et collaboration médiatisée par ordinateur : Quand la perception des interactions est liée aux traits émotionnelsEnvironnements Informatiques pour l'Apprentissage Humain
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2013 710 309
Physiological compliance for social gaming analysis : cooperative versus competitive playInteracting with computers
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2012 669 940
Social Interaction in Games : Measuring Physiological Linkage and Social PresenceSimulation and Gaming
2012 768 350
GamEMO: How Physiological Signals Show your Emotions and Enhance your Game ExperienceICMI '12 Proceedings of the 14th ACM international conference on Multimodal interaction
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2012 708 330
A review of the use of psychophysiological methods in game researchJournal of gaming & virtual worlds
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2011 761 2,636
Emotion Assessment From Physiological Signals for Adaptation of Game DifficultyIEEE transactions on systems, man and cybernetics. Part A. Systems and humans
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2011 861 1,528
Social interaction using mobile devices and biofeedback: effects on presence, attraction and emotionsWorkshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications, In conjunction with the Fun and Games Conference 2010
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2010 752 377
A Bayesian Framework for Video Affective Representation3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009 : proceedings
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2009 605 569
Emotion assessment for affective computing based on brain and peripheral signals
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2009 1,154 1,733
Short-term emotion assessment in a recall paradigmInternational journal of human-computer studies
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2009 792 1,298
Multimodal focus attention and stress detection and feedback in an augmented driver simulatorPersonal and ubiquitous computing
accessLevelRestricted
2009 545 2
Affective characterization of movie scenes based on content analysis and physiological changesInternational journal of semantic computing
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2009 726 1,041
Affective Ranking of Movie Scenes Using Physiological Signals and Content AnalysisProceedings of the 2nd ACM Workshop on Multimedia semantics, MS'08
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2008 738 975
Boredom, Engagement and Anxiety as Indicators for Adaptation to Difficulty in GamesMindTrek '08 : Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
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2008 858 2,103
Affective Characterization of Movie Scenes Based on Multimedia Content Analysis and User's Physiological Emotional ResponsesTenth IEEE International Symposium on Multimedia Multimedia, ISM 2008
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2008 651 386
Valence-arousal evaluation using physiological signals in an emotion recall paradigm2007 IEEE International Conference on Systems, Man and Cybernetics, SMC 2007 : proceedings
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2007 706 1,507
A channel selection method for EEG classification in emotion assessment based on synchronization likelihood15th European Signal Processing Conference (Eusipco 2007)
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2007 921 939
EEG-based synchronized brain-computer interfaces : a model for optimizing the number of mental tasksIEEE transactions on neural systems and rehabilitation engineering
accessLevelRestricted
2007 680 2
Emotion Detection in the Loop from Brain Signals and Facial ImagesProceedings of the eNTERFACE 2006 Workshop
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2006 2,603 1,783
Emotion Assessment : Arousal Evaluation Using EEG's and Peripheral Physiological SignalsMultimedia Content Representation, Classification and Security
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2006 830 1,474
Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of GenevaIEEE transactions on neural systems and rehabilitation engineering
accessLevelRestricted
2006 711 0
Multimodal Focus Attention and Stress Detection and feedback in an Augmented Driver Simulator3rd IFIP Conference on Artificial Intelligence Applications & Innovations (AIAI))
2006 529 0
Research in Brain-computer interaction, Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of GenevaBCI 2005, Brain-Computer Interface Technology: Third International Meeting
2005 533 0
Research in Brain-computer interaction, Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of Geneva
2005 517 0
Emotion Assessment : Arousal Evaluation Using EEG's and Peripheral Physiological Signals
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2005 665 1,729
Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of Geneva
2005 640 0
Analyse des mesures de débit pour interfaces cerveau-ordinateur4èmes Ateliers de Traitement et Analyse de l'Information : Méthodes et Applications,TAIMA'2005
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2005 559 227
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