1 - 78 of 78
Title Published in Access level OA Policy Year Views Downloads
AMuCS: Affective multimodal Counter-Strike video game datasetScientific data
accessLevelPublic
2025 63 23
Developing an AI-powered wound assessment tool: a methodological approach to data collection and model optimizationBMC medical informatics and decision making
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2025 46 209
Wound Segmentation with U-Net Using a Dual Attention Mechanism and Transfer LearningJournal of Imaging Informatics in Medicine
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2025 83 668
PPG denoising using maximum-mean discrepancy based variational autoencoder with data from multiple datasetsAI days HES-SO '25
accessLevelPublic
2025 47 1,433
Noise detection in electrodermal activity using attention unet for wearable devicesAI days HES-SO '25
accessLevelPublic
2025 42 252
Annotations from speech and heart rate: impact on multimodal emotion recognitionICMI '23: Proceedings of the 25th International Conference on Multimodal Interaction
accessLevelPublic
2023 108 1,100
Affective gaming using adaptive speed controlled by biofeedbackICMI '23: Proceedings of the 25th International Conference on Multimodal Interaction
accessLevelPublic
2023 89 148
Attenuation of the dynamic pupil light response during screen viewing for arousal assessmentFrontiers in virtual reality
accessLevelPublic
2022 259 679
Modeling Emotions as Latent Representations of Appraisals9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)
accessLevelPublic
2021 216 293
Multi-modal emotion recognition using recurrence plots and transfer learning on physiological signals9th International Conference on Affective Computing and Intelligent Interaction (ACII)
accessLevelPublic
2021 304 1,193
Towards Recognizing Emotion in the Latent Space2021 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)
accessLevelPublic
2021 329 393
An Open Dataset for Impression Recognition from Multimodal Bodily Responses2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII)
accessLevelPublic
2021 718 903
Achievement appraisals, emotions and socio-cognitive processes: how they interplay in collaborative problem-solving?Computers in Human Behavior
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2020 577 1,113
User evaluation of affective dynamic difficulty adjustment based on physiological deep learningInternational conference on human-computer interaction, augmented cognition
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2020 475 841
Sharing Emotions Contributes to Regulating Collaborative Intentions in Group Problem-SolvingFrontiers in Psychology
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2020 738 414
Impact of Visual and Sound Orchestration on physiological arousal and tension in a horror gameIEEE Transactions on Games
accessLevelPublic
2020 696 1,727
Impression detection and management using an embodied conversational agentHCII 2020: human-computer interaction. multimodal and natural interaction
accessLevelRestricted
2020 359 2
Remote Multi-Player Synchronization using the Labstreaming Layer SystemFDG 2020
accessLevelPublic
2020 580 724
Emotions and Collaborative Processes in Dyadic Problem SolvingInternational Society for Research on Emotion (ISRE)
accessLevelPublic
2019 398 99
Recognizing Induced Emotions of Movie Audiences From Multimodal InformationIEEE Transactions on Affective Computing
accessLevelRestricted
2019 692 4
A computational model for managing impressions of an embodied conversational agent in real-time8th International conference on affective computing and intelligent interaction, ACII 2019
accessLevelPublic
2019 399 674
Your Body Reveals Your Impressions about Others: A Study on Multimodal Impression Detection2019 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)
accessLevelPublic
2019 502 713
Aesthetic Highlight Detection in Movies Based on Synchronization of Spectators' ReactionsACM Transactions on Multimedia Computing, Communications, and Applications
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2018 585 689
Towards a Better Gold Standard: Denoising and Modelling Continuous Emotion Annotations Based on Feature Agglomeration and Outlier RegularisationAVEC'18 Proceedings of the 2018 on Audio/Visual Emotion Challenge and Workshop
accessLevelPublic
2018 469 564
A Comparative Survey of Methods for Remote Heart Rate Detection From Frontal Face VideosFrontiers in Bioengineering and Biotechnology
accessLevelPublic
2018 607 344
Effet des antécédents émotionnels de contrôle et de valeur sur la résolution de problème dans un jeu vidéo collaboratifRevue des sciences et techniques de l'information et de la communication pour l'éducation et la formation
accessLevelPublic
2018 563 507
Recognizing Induced Emotions of Movie Audiences: Are Induced and Perceived Emotions the Same?2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)
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2017 703 465
An Emotion Awareness Tool for the Sharing of Emotions: What Impact on Computer-Supported Collaborative Processes?CSCL
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2017 494 253
Toolbox for Emotional feAture extraction from Physiological signals (TEAP)Frontiers in ICT
accessLevelPublic
2017 1,149 1,111
Toward Commercial Applications of Affective ComputingIEEE transactions on affective computing
accessLevelPublic
2017 624 463
Multiple users' emotion recognition: Improving performance by joint modeling of affective reactionsSeventh International Conference on Affective Computing and Intelligent Interaction
accessLevelPublic
2017 942 572
Les émotions dans les situations de collaboration et d'apprentissage collaboratif médiatisées par ordinateurRaisons éducatives
accessLevelPublic
2017 623 1,231
Feedbacks de contrôle et de valeur dans un jeu vidéo de résolution collaborative de problèmes : effets sur les émotions et la qualité perçue de la collaboration8ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain
accessLevelPublic
2017 594 155
Films, Affective Computing and Aesthetic Experience: Identifying Emotional and Aesthetic Highlights from Multimodal Signals in a Social SettingFrontiers in ICT
accessLevelPublic
2017 695 376
Synchronization among Groups of Spectators for Highlight Detection in MoviesProceedings of the 2016 ACM on Multimedia Conference
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2016 723 571
Classification of autistic individuals by merging information from multiple fMRI experimentsOHBM conference
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2016 812 164
Intragroup Emotions: Physiological Linkage and Social PresenceFrontiers in psychology
accessLevelPublic
2016 676 324
Classification of autistic individuals and controls using cross-task characterization of fMRI activityNeuroImage. Clinical
accessLevelPublic
2016 782 513
Grand Challenge Problem 2: Adaptive Awareness for Social Regulation of Emotions in Online Collaborative Learning EnvironmentsGrand Challenge Problems in Technology-Enhanced Learning II: MOOCs and Beyond
accessLevelPublic
2016 731 628
Dynamic Time Warping of Multimodal Signals for Detecting Highlights in MoviesINTERPERSONAL '15 Proceedings of the 1st Workshop on Modeling INTERPERsonal SynchrONy And infLuence, ICMI 2015
accessLevelRestricted
2015 743 3
Spectators' Synchronization Detection based on Manifold Representation of Physiological Signals: Application to Movie Highlights DetectionProceedings of the 2015 ACM on International Conference on Multimodal Interaction
accessLevelPublic
2015 905 479
Connecting Brains and Bodies: Applying Physiological Computing to Support Social InteractionInteracting with computers
accessLevelPublic
2015 844 1,573
Sharing emotions during a computer-mediated collaborative task: a dual eye-tracking study16th Biennial EARLI Conference for Research on Learning and Instruction
accessLevelPublic
2015 751 1,623
Spectators' synchronization detection based on manifold representation of physiological signals: application to movie highlights detectionInauguration of the Swiss Doctoral School in Affective Sciences, University of Geneva. Also, BBL/CIBM Research day, September 28, 2015, Brain-and-Behavior Laboratory, Univ. of Geneva.
accessLevelPublic
2015 1,029 123
The display (or masking) of emotions during computer-mediated interaction: A relationship with reappraisalInternational Society for Research on Emotion
2015 496 36
Identifying aesthetic highlights in movies from clustering of physiological and behavioral signalsQuality of Multimedia Experience (QoMEX), 2015 Seventh International Workshop on
accessLevelRestricted
2015 806 5
Affective brain-computer interfaces : special issue editorialBrain computer interfaces
accessLevelPublic
2014 699 388
A survey of affective brain computer interfaces: principles, state-of-the-art, and challengesBrain computer interfaces
accessLevelRestricted
2014 700 2
Highlights Detection in Movie Scenes Through Inter-Users Physiological LinkageSocial media retrieval
accessLevelPublic
2013 747 890
Emotion Feedback during Computer-Mediated Collaboration: Effects on Self-Reported Emotions and Perceived InteractionTo see the world and a grain of sand: Learning across levels of space, time, and scale: CSCL 2013 conference proceedings
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2013 1,241 774
Assessment of Computer-Supported Collaborative Processes Using Interpersonal Physiological and Eye-Movement CouplingAffective Computing and Intelligent Interaction (ACII), 2013 Humaine Association Conference on
accessLevelPublic
2013 1,009 808
Feedback émotionnel et collaboration médiatisée par ordinateur : Quand la perception des interactions est liée aux traits émotionnelsEnvironnements Informatiques pour l'Apprentissage Humain
accessLevelPublic
2013 733 375
Physiological compliance for social gaming analysis : cooperative versus competitive playInteracting with computers
accessLevelPublic
2012 705 1,345
Social Interaction in Games : Measuring Physiological Linkage and Social PresenceSimulation and Gaming
2012 805 350
GamEMO: How Physiological Signals Show your Emotions and Enhance your Game ExperienceICMI '12 Proceedings of the 14th ACM international conference on Multimodal interaction
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2012 750 417
A review of the use of psychophysiological methods in game researchJournal of gaming & virtual worlds
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2011 838 3,739
Emotion Assessment From Physiological Signals for Adaptation of Game DifficultyIEEE transactions on systems, man and cybernetics. Part A. Systems and humans
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2011 921 2,504
Social interaction using mobile devices and biofeedback: effects on presence, attraction and emotionsWorkshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications, In conjunction with the Fun and Games Conference 2010
accessLevelPublic
2010 789 483
A Bayesian Framework for Video Affective Representation3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009 : proceedings
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2009 647 709
Emotion assessment for affective computing based on brain and peripheral signals
accessLevelPublic
2009 1,278 2,274
Short-term emotion assessment in a recall paradigmInternational journal of human-computer studies
accessLevelPublic
2009 830 1,750
Multimodal focus attention and stress detection and feedback in an augmented driver simulatorPersonal and ubiquitous computing
accessLevelRestricted
2009 572 2
Affective characterization of movie scenes based on content analysis and physiological changesInternational journal of semantic computing
accessLevelPublic
2009 762 1,320
Affective Ranking of Movie Scenes Using Physiological Signals and Content AnalysisProceedings of the 2nd ACM Workshop on Multimedia semantics, MS'08
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2008 796 1,372
Boredom, Engagement and Anxiety as Indicators for Adaptation to Difficulty in GamesMindTrek '08 : Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
accessLevelPublic
2008 935 2,437
Affective Characterization of Movie Scenes Based on Multimedia Content Analysis and User's Physiological Emotional ResponsesTenth IEEE International Symposium on Multimedia Multimedia, ISM 2008
accessLevelPublic
2008 695 459
Valence-arousal evaluation using physiological signals in an emotion recall paradigm2007 IEEE International Conference on Systems, Man and Cybernetics, SMC 2007 : proceedings
accessLevelPublic
2007 732 1,747
A channel selection method for EEG classification in emotion assessment based on synchronization likelihood15th European Signal Processing Conference (Eusipco 2007)
accessLevelPublic
2007 950 999
EEG-based synchronized brain-computer interfaces : a model for optimizing the number of mental tasksIEEE transactions on neural systems and rehabilitation engineering
accessLevelRestricted
2007 701 2
Emotion Detection in the Loop from Brain Signals and Facial ImagesProceedings of the eNTERFACE 2006 Workshop
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2006 2,801 2,113
Emotion Assessment : Arousal Evaluation Using EEG's and Peripheral Physiological SignalsMultimedia Content Representation, Classification and Security
accessLevelPublic
2006 864 1,690
Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of GenevaIEEE transactions on neural systems and rehabilitation engineering
accessLevelRestricted
2006 741 0
Multimodal Focus Attention and Stress Detection and feedback in an Augmented Driver Simulator3rd IFIP Conference on Artificial Intelligence Applications & Innovations (AIAI))
2006 553 0
Research in Brain-computer interaction, Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of GenevaBCI 2005, Brain-Computer Interface Technology: Third International Meeting
2005 555 0
Research in Brain-computer interaction, Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of Geneva
2005 543 0
Emotion Assessment : Arousal Evaluation Using EEG's and Peripheral Physiological Signals
accessLevelPublic
2005 682 1,894
Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of Geneva
2005 664 0
Analyse des mesures de débit pour interfaces cerveau-ordinateur4èmes Ateliers de Traitement et Analyse de l'Information : Méthodes et Applications,TAIMA'2005
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2005 599 280
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