| Didactic Transposition and Learning Game Design. Towards a Ludicization Model for School Visits in Museums | Didactics in a Changing World. European Perspectives on Teaching, Learning and the Curriculum |  | | 2023 | 126 | 1 |
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| Influence of a Mixed Reality Game on Students’ Personal Epistemology. An Empirical Study | Games and Learning Alliance. |  | | 2022 | 188 | 0 |
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| Toward a Digital Companion to Monitor a Mixed Reality Game | International Journal of Serious Games |  | | 2022 | 140 | 380 |
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| Partage des savoirs dans une réunion de co-conception de jeux épistémiques numériques en recherche orientée par la conception | RJC EIAH |  | | 2022 | 243 | 64 |
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| Game Design for a Museum Visit: Insights into the Co-design of AL2049, a Game About Food Systems | Games and Learning Alliance |  | | 2022 | 433 | 5 |
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| Geome et son Compagnon Digital : un dispositif permettant la mise en place de visites muséales ludiques | Environnernents Inforrnatiques pour l'Apprentissage Humain 2021 |  | | 2021 | 171 | 267 |
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| Conception d'un compagnon digital pour assister le maître du jeu dans un environnement mixte | Environnernents Inforrnatiques pour l'Apprentissage Humain 2021 |  | | 2021 | 145 | 76 |
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| A Digital Companion to Assist the Game Master for the Orchestration of a Mixed-Reality Game | International Conference on Games and Learning Alliance |  | | 2021 | 178 | 208 |
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