Translation and technology. The case of translation games for language learning
ContributorsBouillon, Pierrette
; Cervini, Cristiana; Rayner, Emmanuel
Published inFarr, Fiona & Murray, Liam (Ed.), The Routledge Handbook of Language Learning and Technology, p. 536-549
PublisherOxon, New York : Routledge
Collection
- Routledge Handbooks in Applied Linguistics
Publication date2016
Keywords
- Speech recognition
- Computer-assisted language learning
- CALL
- Spoken translation games
- CALL-SLT
Affiliation entities
Research groups
Citation (ISO format)
BOUILLON, Pierrette, CERVINI, Cristiana, RAYNER, Emmanuel. Translation and technology. The case of translation games for language learning. In: The Routledge Handbook of Language Learning and Technology. Farr, Fiona & Murray, Liam (Ed.). Oxon, New York : Routledge, 2016. p. 536–549. (Routledge Handbooks in Applied Linguistics)
Main files (1)
Book chapter (Published version)
Identifiers
- PID : unige:82377
Additional URL for this publicationhttps://www.routledge.com/products/9780415837873
ISBN978-0-415-83787-3