Book chapter
English

Translation and technology. The case of translation games for language learning

Published inFarr, Fiona & Murray, Liam (Ed.), The Routledge Handbook of Language Learning and Technology, p. 536-549
PublisherOxon, New York : Routledge
Collection
  • Routledge Handbooks in Applied Linguistics
Publication date2016
Keywords
  • Speech recognition
  • Computer-assisted language learning
  • CALL
  • Spoken translation games
  • CALL-SLT
Research groups
Citation (ISO format)
BOUILLON, Pierrette, CERVINI, Cristiana, RAYNER, Emmanuel. Translation and technology. The case of translation games for language learning. In: The Routledge Handbook of Language Learning and Technology. Farr, Fiona & Murray, Liam (Ed.). Oxon, New York : Routledge, 2016. p. 536–549. (Routledge Handbooks in Applied Linguistics)
Main files (1)
Book chapter (Published version)
accessLevelRestricted
Identifiers
  • PID : unige:82377
Additional URL for this publicationhttps://www.routledge.com/products/9780415837873
ISBN978-0-415-83787-3
770views
33downloads

Technical informations

Creation05/04/2016 19:18:00
First validation05/04/2016 19:18:00
Update time15/03/2023 01:15:13
Status update15/03/2023 01:15:13
Last indexation17/12/2024 16:36:08
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