Master
French

Le sous-titrage interlinguistique dans les jeux vidéo : analyse des paramètres techniques à l’aune des normes de la traduction audiovisuelle et de la localisation vidéoludique

ContributorsGattlen, Emilie
Master program titleMaîtrise universitaire en traduction et technologies : mention Localisation et traduction automatique
Defense date2025
Abstract

This study seeks to shed light on the way subtitling in video games follows the guidelines established in other types of media (such as television or cinema), as well as those that are specific to video games, in both English and French. To this end, we collected a total of 2,500 subtitles (1,250 in French and 1,250 in English) from five games released between 2022 and 2024. We extracted the technical data for nine parameters (font type, vertical and horizontal position, line length, number of lines, minimum and maximum duration, subtitle speed) and compared them with a selection of guidelines. Our analysis shows that the subtitles of the five games partially follow the guidelines, to varying degrees depending on the parameter and the language. The compliance rate of the French subtitles was almost always lower than that of the English subtitles.

Keywords
  • Localisation
  • Jeux vidéo
  • Sous-titrage
Citation (ISO format)
GATTLEN, Emilie. Le sous-titrage interlinguistique dans les jeux vidéo : analyse des paramètres techniques à l’aune des normes de la traduction audiovisuelle et de la localisation vidéoludique. Master, 2025.
Main files (1)
Master thesis
accessLevelRestricted
Identifiers
  • PID : unige:188373
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Technical informations

Creation17/10/2025 14:37:50
First validation20/10/2025 07:28:38
Update13/11/2025 10:20:24
Status update13/11/2025 10:20:24
Last indexation13/11/2025 10:20:45
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