Book chapter
English

Preservation and Gamification of Traditional Sports

PublisherCham : Springer
Publication date2017-04-27
First online date2017-04-27
Research groups
Citation (ISO format)
TISSERAND, Yvain et al. Preservation and Gamification of Traditional Sports. In: Mixed Reality and Gamification for Cultural Heritage. Cham : Springer, 2017. p. 421–446. doi: 10.1007/978-3-319-49607-8_17
Main files (1)
Book chapter (Submitted version)
accessLevelRestricted
Identifiers
ISBN978-3-319-49606-1
66views
0downloads

Technical informations

Creation12/06/2024 08:47:13
First validation17/06/2024 09:47:28
Update17/06/2024 09:47:28
Status update17/06/2024 09:47:28
Last indexation01/11/2024 09:55:47
All rights reserved by Archive ouverte UNIGE and the University of GenevaunigeBlack