| Classification of Salsa Dance Level using Music and Interaction based Motion Features | Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019 | | | 2019 | 506 | 840 |
|
| Virtual reality rehabilitation based on neurologic music therapy: a qualitative preliminary clinical study | International conference on learning and collaboration technologies, LCT 2018 | | | 2018 | 348 | 0 |
|
| An EEG-based evaluation for comparing the sense of presence between virtual and physical environments | Proceedings of computer graphics international 2018, CGI 2018 | | | 2018 | 278 | 0 |
|
| Designing a virtual environment for teacher training: Enhancing presence and empathy | Proceedings of computer graphics international 2018 | | | 2018 | 350 | 0 |
|
| Motion analysis and classification of salsa dance using music-related motion features | Proceedings of the 11th annual international conference on motion, interaction, and games, mig '18 | | | 2018 | 380 | 0 |
|
| Time-scaled interactive object-driven multi-party VR | The Visual Computer | | | 2018 | 540 | 1 |
|
| Automatic 3D garment positioning based on surface metric | Computer Animation and Virtual Worlds | | | 2017 | 582 | 1 |
|
| Preservation and Gamification of Traditional Sports | Mixed Reality and Gamification for Cultural Heritage | | | 2017 | 67 | 0 |
|
| Muscle Tissue Labeling of Human Lower Limb in Multi-Channel mDixon MR Imaging: Concepts and Applications | IEEE/ACM Transactions on Computational Biology and Bioinformatics | | | 2017 | 478 | 0 |
|
| A computational approach to calculate personalized pennation angle based on MRI: effect on motion analysis | International Journal of Computer Assisted Radiology and Surgery | | | 2016 | 571 | 0 |
|
| Assessment of cartilage contact pressure and loading in the hip joint during split posture | International Journal of Computer Assisted Radiology and Surgery | | | 2016 | 544 | 0 |
|
| Automatic measurement and visualization of focal femoral cartilage thickness in stress-based regions of interest using three-dimensional knee models | International Journal of Computer Assisted Radiology and Surgery | | | 2016 | 551 | 0 |
|
| Coupling strategies for multi-resolution deformable meshes: expanding the pyramid approach beyond its one-way nature | International Journal of Computer Assisted Radiology and Surgery | | | 2016 | 515 | 0 |
|
| Continuous body emotion recognition system during theater performances | Computer Animation and Virtual Worlds | | | 2016 | 507 | 0 |
|
| Explicit and Implicit Emotional Expression in Bulimia Nervosa in the Acute State and after Recovery | PloS one | | | 2014 | 833 | 353 |
|
| Welcome all to the year 2014 | The visual computer | | | 2014 | 66 | 87 |
|
| Extreme hip motion in professional ballet dancers: dynamic and morphological evaluation based on magnetic resonance imaging | Skeletal radiology | | | 2013 | 761 | 626 |
|
| Correlation of clinical and magnetic resonance imaging findings in hips of elite female ballet dancers | Arthroscopy | | | 2013 | 775 | 0 |
|
| Welcome all to the year 2013 | Visual Computer | | | 2013 | 350 | 469 |
|
| Preface | Visual Computer | | | 2013 | 319 | 57 |
|
| Building long-term relationships with virtual and robotic characters: the role of remembering | Visual Computer | | | 2012 | 413 | 823 |
|
| Welcome all to the year 2012 | Visual Computer | | | 2012 | 407 | 352 |
|
| Assessment of congruence and impingement of the hip joint in professional ballet dancers: a motion capture study | The American journal of sports medicine | | | 2011 | 658 | 1 |
|
| A GPU framework for parallel segmentation of volumetric images using discrete deformable models | Visual Computer | | | 2011 | 414 | 375 |
|
| Determining the location of hip joint centre: application of a conchoid's shape to the acetabular cartilage surface of magnetic resonance images | Computer methods in biomechanics and biomedical engineering | | | 2011 | 771 | 0 |
|
| Skeleton-aware size variations in digital mannequins | Visual Computer | | | 2011 | 460 | 501 |
|
| Extreme leg motion analysis of professional ballet dancers via MRI segmentation of multiple leg postures | International Journal of Computer Assisted Radiology and Surgery | | | 2011 | 540 | 398 |
|
| An integrated platform for hip joint osteoarthritis analysis: design, implementation and results | International journal of computer assisted radiology and surgery | | | 2010 | 719 | 377 |
|
| Collaborative telemedicine for interactive multiuser segmentation of volumetric medical images | Visual Computer | | | 2010 | 438 | 404 |
|
| From MRI to anatomical simulation of the hip joint | Computer animation and virtual worlds | | | 2009 | 4 | 0 |
|
| Motion study of the hip joint in extreme postures | The Visual Computer | | | 2009 | 391 | 492 |
|
| MRI-based assessment of hip joint translations | Journal of biomechanics | | | 2009 | 1,188 | 0 |
|
| A virtual 3D mobile guide in the INTERMEDIA project | The Visual Computer | | | 2008 | 476 | 523 |
|
| Multilayered visuo-haptic hair simulation | The Visual Computer | | | 2008 | 449 | 525 |
|
| Self adaptive animation based on user perspective | The Visual Computer | | | 2008 | 369 | 368 |
|
| From measured physical parameters to the haptic feeling of fabric | The Visual Computer | | | 2007 | 486 | 364 |
|
| A simple footskate removal method for virtual reality applications | The Visual Computer | | | 2007 | 492 | 464 |
|
| Stop-and-go cloth draping | The Visual Computer | | | 2007 | 500 | 355 |
|
| Camera-based gaze control for virtual characters | Proceedings of ENACTIVE/07: 4th International Conference on Enactive Interfaces | | | 2007 | 444 | 161 |
|
| Interactive rendering of optical effects in wet hair | Proceedings of the 2007 ACM symposium on Virtual reality software and technology, VRST '07 | | | 2007 | 344 | 755 |
|
| An ontology of virtual humans | The visual computer | | | 2007 | 905 | 857 |
|
| Device-based decision-making for adaptation of three-dimensional content | The Visual Computer | | | 2006 | 489 | 356 |
|
| Taking the Fourth Party further ? Considering a shared virtual workspace for arbitration | Information & communications technology law | | | 2006 | 69 | 314 |
|
| Emotional face expression profiles supported by virtual human ontology | Journal of Visualization and Computer Animation | | | 2006 | 909 | 1,238 |
|
| From early draping to haute couture models: 20 years of research | The Visual Computer | | | 2005 | 428 | 994 |
|
| Virtual humans: thirty years of research, what next? | The Visual Computer | | | 2005 | 657 | 829 |
|
| Automatic modeling of virtual humans and body clothing | Journal of Computer Science and Technology | | | 2004 | 406 | 410 |
|
| Significant Facet Retrieval for Real-Time 3D Sound Rendering in Complex Virtual Environments | VRST '03: Proceedings of the ACM Symposium on Virtual Reality Software and Technology | | | 2003 | 297 | 0 |
|
| Real-time rendering of woven clothes | VRST '03: proceedings of the ACM Symposium on Virtual Reality Software and Technology | | | 2003 | 340 | 0 |
|
| Facial feature extraction for quick 3D face modeling | Signal Processing: Image Communication | | | 2002 | 354 | 0 |
|
| Living in both the real and virtual worlds | European Review | | | 2001 | 311 | 0 |
|
| Advanced Real-Time Collaboration over the Internet | VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology | | | 2000 | 308 | 1 |
|
| Construction of a Human Topological Model from Medical Data | IEEE Transactions on Information Technology in Biomedicine | | | 2000 | 334 | 0 |
|
| Comparison of two techniques for organ reconstruction using Visible Human Dataset | The second visible human project conference : proceedings | | | 1998 | 305 | 90 |
|
| Virtual humans on stage | Virtual Worlds: Synthetic Universes, Digital Life, And Complexity | | | 1998 | 350 | 153 |
|
| Liver of the “visible man” | Clinical Anatomy | | | 1997 | 266 | 0 |
|
| A Biomechanical Musculoskeletal Model of Human Upper Limb for Dynamic Simulation | Computer Animation and Simulation '96 : proceedings of the Eurographics Workshop | | | 1996 | 318 | 0 |
|
| Sculpting, clothing and hairdressing our virtual humans | Interactive computer animation | | | 1996 | 248 | 0 |
|
| A plastic-visco-elastic model for wrinkles in facial animation and skin aging | Pacific Graphics '94 Proceedings of the second Pacific conference on Fundamentals of computer graphics | | | 1994 | 414 | 586 |
|
| Computer animation : a key issue for time visualization | Scientific visualization : advances and challenges | | | 1994 | 288 | 279 |
|
| Interactive Human Motion Control Using a Closed-Form of Direct and Inverse Dynamics | Fundamentals of Computer Graphics | | | 1994 | 342 | 416 |
|
| An improved algorithm for collision detection in cloth animation with human body | First Pacific conference on computer graphics and applications, Pacific Graphics 93 | | | 1993 | 338 | 0 |
|