A dichoptic custom-made action video game as a treatment for adult amblyopia
Published inVision research, vol. 114, p. 173-187
Publication date2015
Abstract
Keywords
- Amblyopia
- Videogames
- Perceptual learning
- Suppression
- Stereopsis
- Visual acuity
NoteAppendix A. Supplementary data
Affiliation entities
Research groups
Funding
- Autre - National Eye Institute #R01s EY020976 to DL and DB, Grant EY016880 to DB and P30EY001319 to the Center for Visual Science at Rochester
Citation (ISO format)
VEDAMURTHY, Indu et al. A dichoptic custom-made action video game as a treatment for adult amblyopia. In: Vision research, 2015, vol. 114, p. 173–187. doi: 10.1016/j.visres.2015.04.008
Main files (1)
Article (Published version)
Identifiers
- PID : unige:85074
- DOI : 10.1016/j.visres.2015.04.008
Journal ISSN0042-6989