en
Doctoral thesis
Open access
English

Context-Aware 3D rendering for User-Centric Pervasive Collaborative computing environments

Defense date2014-01-07
Abstract

We propose a context-aware adaptive rendering architecture which visualizes 3D content with customized user interfaces, dynamically adapting to current device contexts such as processing power, memory size, display size, and network condition at runtime, while preserving the interactive performance of the 3D content. Using temporal adjustments to the quality of visualization for increased responsiveness and adapting to the current device context. In order to overcome inevitable physical limitations of display capabilities and input controls on client devices, we provide a user interface adaptation mechanism, which dynamically binds operations provided by the 3D application and user interfaces with predefined device and application profiles. For collaborative real-time data manipulation we provide a novel architecture based on publish/subscribe methodology, to handle data between service-service and service-user, allowing for peer to peer or server-client structured communications. An extra layer between the sharing of the data and the local data is applied to provide conversions and update on demand capabilities.

eng
Keywords
  • Human centered computing
  • Human computer interaction
  • Mixed/augmented reality
  • Virtual reality
  • Computer graphics
  • Graphics systems and interfaces
  • Remote rendering
  • Adaptive rendering Collaborative virtual environment
  • Virtual environments
Research group
Citation (ISO format)
NIJDAM, Niels Alexander. Context-Aware 3D rendering for User-Centric Pervasive Collaborative computing environments. 2014. doi: 10.13097/archive-ouverte/unige:34108
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Technical informations

Creation01/27/2014 9:45:00 AM
First validation01/27/2014 9:45:00 AM
Update time03/14/2023 8:57:30 PM
Status update03/14/2023 8:57:30 PM
Last indexation01/29/2024 8:04:48 PM
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