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Title

Psychological predictors of problematic involvement in massively multiplayer online role-playing games: illustration in a sample of male cybercafé players

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Published in Psychopathology. 2011, vol. 44, no. 3, p. 165-171
Abstract Massively Multiplayer Online Role-Playing Games (MMORPGs) are video games in which a large number of players interact with one another in a persistent virtual world. MMORPGs can become problematic and result in negative outcomes in daily living (e.g. loss of control on gaming behaviors, compromised social and individual quality of life). The aim of the present study is to investigate psychological predictors of problematic involvement in MMORPGs.
Keywords AdolescentAdultBehavior, Addictive/psychologyHumansImpulsive Behavior/psychologyInternetMaleMotivationQuestionnairesSocial Control, InformalVideo Games/psychology
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PMID: 21372629
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Research groups Affective sciences
Unité de psychopathologie et neuropsychologie cognitive (UPNC)
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BILLIEUX, Joel et al. Psychological predictors of problematic involvement in massively multiplayer online role-playing games: illustration in a sample of male cybercafé players. In: Psychopathology, 2011, vol. 44, n° 3, p. 165-171. doi: 10.1159/000322525 https://archive-ouverte.unige.ch/unige:28713

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Deposited on : 2013-06-26

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