en
Scientific article
English

Psychological predictors of problematic involvement in massively multiplayer online role-playing games: illustration in a sample of male cybercafé players

Published inPsychopathology, vol. 44, no. 3, p. 165-171
Publication date2011
Abstract

Massively Multiplayer Online Role-Playing Games (MMORPGs) are video games in which a large number of players interact with one another in a persistent virtual world. MMORPGs can become problematic and result in negative outcomes in daily living (e.g. loss of control on gaming behaviors, compromised social and individual quality of life). The aim of the present study is to investigate psychological predictors of problematic involvement in MMORPGs.

Keywords
  • Adolescent
  • Adult
  • Behavior, Addictive/psychology
  • Humans
  • Impulsive Behavior/psychology
  • Internet
  • Male
  • Motivation
  • Questionnaires
  • Social Control, Informal
  • Video Games/psychology
Citation (ISO format)
BILLIEUX, Joel et al. Psychological predictors of problematic involvement in massively multiplayer online role-playing games: illustration in a sample of male cybercafé players. In: Psychopathology, 2011, vol. 44, n° 3, p. 165–171. doi: 10.1159/000322525
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Article (Published version)
accessLevelRestricted
Identifiers
ISSN of the journal0254-4962
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