Proceedings chapter
OA Policy
English

ExpReal: a Writing Language and System for Authoring Texts in Interactive Narrative

Presented atBugibba, Malta, 15–18 september
PublisherNew-York : ACM
Publication date2020
Abstract

As interactive narratives, by definition, change according to theuser's choices (dynamic story), so do the dialogue utterances by thecharacters. Writing all possible utterances manually faces scalingproblems. This motivates the use of natural language generationtechniques. We present ExpReal, a surface realizer and templatinglanguage that allows authors of interactive narratives to write flex-ible and enriched templates while maintaining control over theiruse. Templates are automatically selected based on author-specifiedconditions relating to the world state (e.g. characters' emotions) orthe current task at hand. ExpReal has been developed to support atleast three languages (English, French and Dutch).

Keywords
  • Text generation
  • Interactive narrative
  • Templates
  • Authoring
Funding
  • Autre - European AAL programme (aal-call-2017-045)
  • Swiss National Science Foundation - 166243
Citation (ISO format)
SZILAS, Nicolas, DE JONG, Ruud, THEUNE, Mariët. ExpReal: a Writing Language and System for Authoring Texts in Interactive Narrative. In: 15th Conference on the Foundations of Digital Games (FDG). Bugibba, Malta. New-York : ACM, 2020. doi: 10.1145/3402942.3402949
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Proceedings chapter (Published version)
accessLevelPublic
Identifiers
ISBN9781450388078
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Technical informations

Creation12/01/2021 23:47:00
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Update08/01/2026 08:30:46
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