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Title

ExpReal: a Writing Language and System for Authoring Texts in Interactive Narrative

Authors
Theune, Mariët
Published in 15th Conference on the Foundations of Digital Games (FDG). Bugibba, Malta - 15–18 september - New-York: ACM. 2020
Abstract As interactive narratives, by definition, change according to theuser's choices (dynamic story), so do the dialogue utterances by thecharacters. Writing all possible utterances manually faces scalingproblems. This motivates the use of natural language generationtechniques. We present ExpReal, a surface realizer and templatinglanguage that allows authors of interactive narratives to write flex-ible and enriched templates while maintaining control over theiruse. Templates are automatically selected based on author-specifiedconditions relating to the world state (e.g. characters' emotions) orthe current task at hand. ExpReal has been developed to support atleast three languages (English, French and Dutch).
Keywords Text generationInteractive narrativeTemplatesAuthoring
Identifiers
ISBN: 9781450388078
Full text
Structures
Research group Technologies de formation et d'apprentissage (TECFA)
Projects
Autre: European AAL programme (aal-call-2017-045)
Swiss National Science Foundation: 166243
Citation
(ISO format)
SZILAS, Nicolas, DE JONG, Ruud, THEUNE, Mariët. ExpReal: a Writing Language and System for Authoring Texts in Interactive Narrative. In: 15th Conference on the Foundations of Digital Games (FDG). Bugibba, Malta. New-York : ACM, 2020. https://archive-ouverte.unige.ch/unige:147467

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Deposited on : 2021-01-18

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