Professional article
OA Policy
English

Health libraries: sharing through gaming

Publication date2019
Abstract

Information science is a fast-changing field, and medical librarians need to develop their roles to meet the users' new requirements. The professional development becomes a major challenge, not only regarding the evolving core activities, but also in finding innovative ways to shape the librarians' and users' learning experience. In order to invent new tools for training, a group of librarians with different backgrounds decided to create a game inspired by the “Bucket of doom”, which is described by its creator as a “Card game that meets storytelling with a sprinkling of comedy”. This adapted version for health libraries will face players with real professional situations. To overcome each challenge and have fun, librarians must use their experience and imagination with a high dose of creativity and humour.

Keywords
  • Health libraries
  • Professional library development
  • Collaboration
  • Open access training
  • Evidence-based practice training
  • Research data management training
  • Research support
  • Games in libraries
Citation (ISO format)
GÓMEZ-SÁNCHEZ, Alicia Fátima et al. Health libraries: sharing through gaming. In: Journal of the European Association for Health Information and Libraries, 2019, vol. 15, n° 3, p. 8–11. doi: 10.32384/jeahil15329
Main files (1)
Article (Published version)
Identifiers
Journal ISSN1841-0715
335views
174downloads

Technical informations

Creation10/01/2019 7:32:00 PM
First validation10/01/2019 7:32:00 PM
Update time03/15/2023 6:14:16 PM
Status update03/15/2023 6:14:15 PM
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