Proceedings chapter

A Biomechanical Musculoskeletal Model of Human Upper Limb for Dynamic Simulation

Presented at Poitiers (France), 31 Aug. – 1 Sept. 1996
Publication date1996

In this paper, we provide the biomechanical model of human upper limb we have designed and applied to the three-dimensional left human arm reconstructed from the Visible Human imaging Dataset. This model includes the mechanical properties for bones, joints and muscles lines of action. This work has been done as a part of the European Esprit Project CHARM. Its objective is to develop a Comprehensive Human Animation Resource Model allowing the dynamic simulation of complex musculoskeletal systems, including finite element deformation of soft-tissues and muscular contraction. In our approach, simplifications have been done so as to ensure the feasibility of the project while preserving the biomechanical validity of the model.

Research group
Citation (ISO format)
MAUREL, W. et al. A Biomechanical Musculoskeletal Model of Human Upper Limb for Dynamic Simulation. In: Computer Animation and Simulation ’96 : proceedings of the Eurographics Workshop. Poitiers (France). [s.l.] : Springer, 1996. p. 121–136. doi: 10.1007/978-3-7091-7486-9_9

Technical informations

Creation07/24/2019 3:29:00 PM
First validation07/24/2019 3:29:00 PM
Update time03/15/2023 5:49:01 PM
Status update03/15/2023 5:49:00 PM
Last indexation01/17/2024 5:56:50 AM
All rights reserved by Archive ouverte UNIGE and the University of GenevaunigeBlack