An action video game for the treatment of amblyopia in children: A feasibility study
Published inVision Research, vol. 148, p. 1-14
Publication date2018
Abstract
Keywords
- Adolescent
- Amblyopia/therapy
- Child
- Eyeglasses
- Feasibility Studies
- Female
- Humans
- Male
- Sensory Deprivation
- Time Factors
- Video Games
- Visual Acuity/physiology
Affiliation entities
Research groups
Citation (ISO format)
GAMBACORTA, Christina et al. An action video game for the treatment of amblyopia in children: A feasibility study. In: Vision Research, 2018, vol. 148, p. 1–14. doi: 10.1016/j.visres.2018.04.005
Main files (1)
Article (Published version)
Identifiers
- PID : unige:109648
- DOI : 10.1016/j.visres.2018.04.005
- PMID : 29709618
Journal ISSN0042-6989
