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Title

Action Video-Game Training and Its Effects on Perception and Attentional Control

Authors
Green, C. Shawn
Gorman, Thomas
Published in Strobach, Tilo & Karbach, Julia. Cognitive training: an overview of features and applications. Cham, Switzerland: Springer International Publishing. 2016, p. 107-116
Abstract Although video games were originally, and for the most part continue to be, an entertainment medium, there has nonetheless been significant scientific interest in the possibility that video gaming may have significant effects on the human brain and human behavior. While much of this research has focused on potential negative outcomes (e.g., effects related to aggression or addiction), there exists a growing body of research outlining positive effects of video game play as well. This chapter will specifically focus on the positive impact that playing one particular type of video game, known as 'action video games,' has on perceptual and attentional skills. (PsycINFO Database Record (c) 2017 APA, all rights reserved)
Keywords AttentionComputer GamesPerceptual DiscriminationTraining
Identifiers
ISBN: 978-3-319-42660-0
Full text
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Research group Neuroscience cognitive
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(ISO format)
GREEN, C. Shawn, GORMAN, Thomas, BAVELIER, Daphné. Action Video-Game Training and Its Effects on Perception and Attentional Control. In: Strobach, Tilo & Karbach, Julia (Ed.). Cognitive training: an overview of features and applications. Cham, Switzerland : Springer International Publishing, 2016. p. 107-116. https://archive-ouverte.unige.ch/unige:104575

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Deposited on : 2018-05-18

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