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Title

Video games as a tool to train visual skills

Authors
Achtman, Rebecca L.
Green, C. Shawn
Published in Restorative neurology and neuroscience. 2008, vol. 26, no. 4-5, p. 435-446
Abstract Adult brain plasticity, although possible, is often difficult to elicit. Training regimens in adults can produce specific improvements on the trained task without leading to general enhancements that would improve quality of life. This paper considers the case of playing action video games as a way to induce widespread enhancement in vision.
Keywords Attention/physiologyHumansPhotic Stimulation/methodsPsychomotor Performance/physiologyVideo Games/trendsVision Disorders/rehabilitationVisual Fields/physiologyVisual Perception
Identifiers
PMID: 18997318
Note Issue title : Visual Plasticity, Restoration and Rehabilitation
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ACHTMAN, Rebecca L., GREEN, C. Shawn, BAVELIER, Daphné. Video games as a tool to train visual skills. In: Restorative neurology and neuroscience, 2008, vol. 26, n° 4-5, p. 435-446. https://archive-ouverte.unige.ch/unige:103712

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Deposited on : 2018-04-20

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