Playing for a Virtual Audience: The Impact of a Social Factor on Gestures, Sounds and Expressive Intents
ContributorsSchaerlaeken, Simon; Grandjean, Didier Maurice; Glowinski, Donald
Published inApplied Sciences, vol. 7, no. 12, 1321
Publication date2017
Abstract
Keywords
- Immersive virtual environment
- Music
- Performance
- Expressiveness
- Authenticity
- Emotions
- Social
Affiliation entities
Citation (ISO format)
SCHAERLAEKEN, Simon, GRANDJEAN, Didier Maurice, GLOWINSKI, Donald. Playing for a Virtual Audience: The Impact of a Social Factor on Gestures, Sounds and Expressive Intents. In: Applied Sciences, 2017, vol. 7, n° 12, p. 1321. doi: 10.3390/app7121321
Main files (1)
Article (Published version)
Identifiers
- PID : unige:102788
- DOI : 10.3390/app7121321
Additional URL for this publicationhttp://www.mdpi.com/2076-3417/7/12/1321
Journal ISSN2076-3417
