Proceedings chapter
OA Policy
English

BEcool: Towards an Author Friendly Behaviour Engine

ContributorsSzilas, Nicolas
Presented atSaint-Malo (France), December 5-7, 2007
Published inM: Cavazza & S. Donikian (Ed.), Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, p. 102-113
PublisherBerlin, Heidelberg : Springer
Collection
  • LNCS; 4871
Publication date2007
Abstract

Virtual agents, to be expressive, not only need algorithms for displaying the subtleties of human behaviour, but also require environments and tools so that people can author them. Because powerful algorithms are sometimes difficult to author, a compromise has to be found between algorithmic sophistication and authorability. Our approach for providing expressive characters at the behavioural level is based on such a compromise. This paper provides a model for describing behaviours which is author focused, while enabling some interesting algorithmic features such as parallelism and inter-agent coordination. The model has been implemented and simulation results are displayed.

Keywords
  • Virtual characters
  • Behaviour engine
  • Expressiveness
  • Authoring
  • Authorability
  • Interactive drama
Citation (ISO format)
SZILAS, Nicolas. BEcool: Towards an Author Friendly Behaviour Engine. In: Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. M: Cavazza & S. Donikian (Ed.). Saint-Malo (France). Berlin, Heidelberg : Springer, 2007. p. 102–113. (LNCS) doi: 10.1007/978-3-540-77039-8_9
Main files (1)
Proceedings chapter (Accepted version)
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Additional URL for this publicationhttp://link.springer.com/10.1007/978-3-540-77039-8_9
ISBN978-3-540-77037-4
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334downloads

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