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Title

Structural Writing, a Design Principle for Interactive Drama

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Published in D. Oyarzun, F. Peinado, R.M. Young, A. Elizalde & G. Méndez. Interactive Storytelling. 5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings. San-Sabastian (Spain) - 12-15 November 2012 - Berlin, Heidelberg: Springer. 2012, p. 72-83
Collection Lecture Notes in Computer Science; 7648
Abstract Computer-based highly interactive drama involves different authoring approaches, compared to linear media. Underlying design principles needs to be understood in order to guide the authoring process, to teach authors and to design better systems. This paper identifies a fundamental design principle termed Structural Writing that underlies some of the most generative approaches in interactive drama. A theoretical description of this principle is proposed, which leads to a general architecture for interactive drama that may help authors and researchers to design systems that better exploit the principle of structural writing.
Keywords Interactive storytellingInteractive dramaAuthoringCreation processDesign principleStructural writingStructuralism
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ISBN: 978-3-642-34850-1
Full text
Structures
Research group Technologies de formation et d'apprentissage (TECFA)
Project FNS: TBI-SIM
Citation
(ISO format)
SZILAS, Nicolas, RICHLE, Urs Michael, DUMAS, Jean. Structural Writing, a Design Principle for Interactive Drama. In: D. Oyarzun, F. Peinado, R.M. Young, A. Elizalde & G. Méndez (Ed.). Interactive Storytelling. 5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings. San-Sabastian (Spain). Berlin, Heidelberg : Springer, 2012. p. 72-83. (Lecture Notes in Computer Science; 7648) https://archive-ouverte.unige.ch/unige:39141

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Deposited on : 2014-08-05

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