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Title

A Game on Pronunciation Feedback in Facebook

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Published in Proceedings of the International Symposium on automatic detection of errors in pronunciation training (IS ADEPT). Stockholm (Sweden) - 6-8 June, 2012 - . 2012, p. 97-100
Abstract The proliferation of social networking services has revolutionized the way people around the world interact and communicate. The need to overcome language barriers that impose hurdles to this human communication is more acute than ever. Computer Assisted Language Learning systems try to bridge the gap between the need and the availability of language services in education. The convergence of both worlds is an obvious choice. In this work we extend a successful CALL platform and integrate it to Facebook, the most popular social network. After creating a pronunciation feedback game we investigate the interaction patterns of four users and present some preliminary results from ongoing work.
Keywords Pronunciation FeedbackComputer Assisted Language LearningSocial Networks
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Research group TIM/ISSCO
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TSOURAKIS, Nikolaos. A Game on Pronunciation Feedback in Facebook. In: Proceedings of the International Symposium on automatic detection of errors in pronunciation training (IS ADEPT). Stockholm (Sweden). [s.l.] : [s.n.], 2012. p. 97-100. https://archive-ouverte.unige.ch/unige:30916

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Deposited on : 2013-11-04

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