GPU-based implementation of ellipsoids for DEM and LBM using standard C++
ContributorsRambosson, Maxime
DirectorsLatt, Jonas; Coreixas, Christophe Guy
Master program titleMaster in Computer Science
Defense date2024-06-26
Abstract
Keywords
- Granular suspensions
- GPUs
- Discrete Element Method (DEM)
- Lattice Boltzmann Method (LBM)
- Parallel computing
- Data-oriented approach
- Computational efficiency
- Particle-laden fluids
- High volume fraction
- Particle interactions
- Spring-dashpot model
- Two Relaxation Time (TRT) model
- Bounce-back method
- Open-source framework
- C++ programming
- GPU optimization
- Computational power
- Fluid dynamics
- Nvc++
- Stlbm
- Partially saturated method (PSM)
- C++17 STL parallel algorithms
- Ellipsoid
Affiliation entities
Research groups
Citation (ISO format)
RAMBOSSON, Maxime. GPU-based implementation of ellipsoids for DEM and LBM using standard C++. Master, 2024.
Main files (1)
Master thesis
Identifiers
- PID : unige:183257
