Scientific article
OA Policy
English

Video Gaming Disorder and Sport and Exercise in Emerging Adulthood: A Longitudinal Study

Published inBehavioral medicine, vol. 42, no. 2, p. 105-111
Publication date2016
First online date2015-01-29
Abstract

Among the negative consequences of video gaming disorder, decreased participation in sport and exercise has received little attention. This study aimed to assess the longitudinal association between video gaming disorder and the level of sport and exercise in emerging adult men. A questionnaire was completed at baseline and 15-month follow-up by a representative national sample of 4,933 respondents. The seven items of the Game Addiction Scale were used to construct a latent variable representing video gaming disorder. Level of sport and exercise was also self-reported. Cross-lagged path modeling indicated a reciprocal causality between video gaming disorder and the level of sport and exercise, even after adjusting for a large set of confounders. These findings support the need for better promotion of sport and exercise among emerging adults in order to contribute to the prevention of video gaming disorder, and to raise the level of sport and exercise activity in addicted gamers.

Keywords
  • Emerging adulthood
  • Longitudinal survey
  • Sport and exercise
  • Video gaming disorder
Affiliation entities Not a UNIGE publication
Citation (ISO format)
HENCHOZ, Yves et al. Video Gaming Disorder and Sport and Exercise in Emerging Adulthood: A Longitudinal Study. In: Behavioral medicine, 2016, vol. 42, n° 2, p. 105–111. doi: 10.1080/08964289.2014.965127
Main files (2)
Article (Accepted version)
Article (Published version)
Identifiers
Journal ISSN0896-4289
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759downloads

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