| Emotion Assessment From Physiological Signals for Adaptation of Game Difficulty | IEEE transactions on systems, man and cybernetics. Part A. Systems and humans |  | | 2011 | 923 | 2,863 |
|
| Learning from animation enabled by collaboration | Instructional Science |  | | 2010 | 384 | 352 |
|
| Learning from animations: control, collaboration and learners' exploration | |  | | 2009 | 1,732 | 1,685 |
|
| Boredom, Engagement and Anxiety as Indicators for Adaptation to Difficulty in Games | MindTrek '08 : Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era |  | | 2008 | 937 | 2,573 |
|