Scientific article
OA Policy
English

Sim-ulating Shakespeare : from stage to computer screen

Published inShakespeare survey, vol. 76, p. 76-84
Publication date2023
First online date2023-08-17
Abstract

Shakespeare lives in adaptation. Drama is by nature ephemeral, meaning that Shakespeare’s plays, in the words of Margaret Jane Kidnie, only exist in ‘a dynamic process’ of reproduction and adaptation. The media which welcome such adaptation have a major impact upon the process of reception, so that ‘the medium is the message’, or at least a significant factor in its transmission. Yet, despite the various transformative possibilities which shape their creation, Shakespearian adaptations on stage, page and television or cinema screen traditionally preserve a clear separation between their (read or performed) text and their receiving audience. Video games, in contrast, refuse any such easy distinctions. When Shakespeare appears in video games, their actively creative users problematize the very foundations upon which theories of adaptation and reception are based.

Keywords
  • Video games
  • Shakespeare
  • Adaptation
  • Drama
Citation (ISO format)
SMITH, Emily Louisa. Sim-ulating Shakespeare : from stage to computer screen. In: Shakespeare survey, 2023, vol. 76, p. 76–84. doi: 10.1017/9781009392761.008
Main files (1)
Article (Published version)
accessLevelPublic
Identifiers
Journal ISSN0080-9152
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Technical informations

Creation05/10/2023 13:35:23
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