Bavelier, Daphné

 
 
Show items per page
Elements: 148
Page 1 on 3

2022

Scientific Articles

add to browser selection
Enhancing reading skills through a video game mixing action mechanics and cognitive trainingPasqualotto, Angela; Altarelli, Irène; De Angeli, Antonella; Menestrina, Zeno; ... Venuti, Paola

2021

Scientific Articles

add to browser selection
Action video game play facilitates “learning to learn”Zhang, Ru-Yuan; Chopin, Adrien; Shibata, Kengo; Lu, Zhong-Lin; ... Bavelier, Daphné
add to browser selection
Assessing the impact of expectations in cognitive training and beyondDenkinger, Sylvie Chantal; Spano, Lauren; Bingel, Ulrike; Witt, Claudia M.; ... Green, C. Shawn
add to browser selection
Emotion perception in habitual players of action video gamesPichon, Swann; Bediou, Benoît; Antico, Lia; Jack, Rachael; ... Bavelier, Daphné
add to browser selection
Media use, attention, mental health and academic performance among 8 to 12 year old childrenCardoso-Leite, Pedro; Buchard, Albert; Tissieres, Isabel; Mussack, Dominic; Bavelier, Daphné
add to browser selection
Prior reward conditioning dampens hippocampal and striatal responses during an associative memory taskMiendlarzewska, Ewa; Aberg, Carl Kristoffer; Bavelier, Daphné; Schwartz, Sophie;
add to browser selection
The indirect role of executive functions on the relationship between cardiorespiratory fitness and school gradesYanguez Escalera, Marc; Bediou, Benoît; Hillman, Charles H.; Bavelier, Daphné; Chanal, Julien

Book Chapters

add to browser selection
Video games and higher cognitionParong, Jocelyn; Holman, Claire Monique Brigitte; Cunningham, Emma; Green, Shawn; Bavelier, Daphné

Thesis supervisions

add to browser selection
(Mis)understanding out-group pro-social behaviorsBorinca, Islam;
add to browser selection
A close examination on the relationship between cardiorespiratory fitness, executive functions and school grades: a latent variable approachYanguez Escalera, Marc;

2019

Scientific Articles

add to browser selection
Altering perception: the case of action video gamingChopin, Adrien; Bediou, Benoît; Bavelier, Daphné;
add to browser selection
Binocular non-stereoscopic cues can deceive clinical tests of stereopsisChopin, Adrien; Chan, Samantha Wenyan; Guellai, Bahia; Bavelier, Daphné; Levi, Dennis Michael
add to browser selection
Cognitive Abilities of Action Video Game and Role-Playing Video Game Players: Data From a Massive Open Online CourseDale, Gillian; Kattner, Florian; Bavelier, Daphné; Green, C. Shawn;
add to browser selection
Cognitive and Behavioral Correlates of Achievement in a Complex Multi-Player Video GameLarge, Adam M.; Bediou, Benoît; Cekic, Sezen; Hart, Yuval; ... Green, C. Shawn
add to browser selection
Computer and Videogame Interventions for Older Adults' Cognitive and Everyday FunctioningBelchior, Patrícia; Yam, Anna; Thomas, Kelsey R; Bavelier, Daphné; ... Marsiske, Michael
add to browser selection
Enhancing attentional control: lessons from action video gamesBavelier, Daphné; Green, C. Shawn;
add to browser selection
Improving Methodological Standards in Behavioral Interventions for Cognitive EnhancementGreen, C. Shawn; Bavelier, Daphné; Kramer, Arthur F.; Vinogradov, Sophia; ... Witt, Claudia M.
add to browser selection
Individual differences in the acquisition of non‐linguistic audio‐visual associations in 5 year oldsAltarelli, Irene; Dehaene‐Lambertz, Ghislaine; Bavelier, Daphné;
add to browser selection
Rethinking human enhancement as collective welfarismBavelier, Daphné; Savulescu, Julian; Fried, Linda P.; Friedmann, Theodore; ... Beard, John R.
add to browser selection
The prevalence and diagnosis of ‘stereoblindness' in adults less than 60 years of age: a best evidence synthesisChopin, Adrien; Bavelier, Daphné; Levi, Dennis Michael;

Thesis supervisions

add to browser selection
Probing attention to emotion and its plasticity as a function of digital technologies usageCiobanu, Alina Maria;

2018

Scientific Articles

add to browser selection
An action video game for the treatment of amblyopia in children: A feasibility studyGambacorta, Christina; Nahum, Mor; Vedamurthy, Indu; Bayliss, Jessica; ... Levi, Dennis M
add to browser selection
Expertise and generalization: lessons from action video gamesBavelier, Daphné; Bediou, Benoît; Green, C. Shawn;
add to browser selection
Meta-analysis of action video game impact on perceptual, attentional, and cognitive skillsBediou, Benoît; Adams, Deanne M.; Mayer, Richard E.; Tipton, Elizabeth; ... Bavelier, Daphné
add to browser selection
Neural bases of enhanced attentional control: Lessons from action video game playersFöcker, Julia; Cole, Daniel; Beer, Anton L.; Bavelier, Daphné;
add to browser selection
Neural Correlates of Enhanced Visual Attentional Control in Action Video Game Players: An Event-Related Potential StudyFöcker, Julia; Mortazavi, Matin; Khoe, Wayne; Hillyard, Steven A.; Bavelier, Daphné
add to browser selection
Reward-enhanced encoding improves relearning of forgotten associationsMiendlarzewska, Ewa; Ciucci, Sara; Cannistraci, Carlo V.; Bavelier, Daphné; Schwartz, Sophie

Book Chapters

add to browser selection
Perceptual LearningGreen, C. Shawn; Banai, Karen; Zhong-Lin, Lu; Bavelier, Daphné;

2015

Scientific Articles

add to browser selection
A dichoptic custom-made action video game as a treatment for adult amblyopiaVedamurthy, Indu; Nahum, Mor; Huang, Samuel J.; Zheng, Frank; ... Levi, Dennis M.
add to browser selection
Action video game training for cognitive enhancementGreen, C. Shawn; Bavelier, Daphné;
<< previous | 1 | 2 | 3 |