Konstantas, Dimitri

 
Title Year Hits Downloads
Integrating Concurrency and Object-Oriented Programming: An Evaluation of Hybrid 1990 312 37
The Implementation of the Hybrid Cell 1992 304 407
CHASSIS - A Platform for Constructing Open Information Systems 1993 370 51
CHASSIS - Une Plate-forme pour la Construction de Systèmes d'Information Ouverts 1993 329 28
Object Oriented Interoperability 1993 181 0
Hybrid cell: An implementation of an object based strongly distributed system 1993 417 0
Object-Oriented Interoperability and CORBA 1994 230 1
Towards Hypermedia Electronic Publishing 1995 315 30
Applications and Research directions of the Object Systems Group 1996 299 27
Migration of legacy applications to a CORBA platform: a case study 1996 315 73
Issues for the Commercial Distribution of Electronic Documents 1997 197 1
Distributed Musical Rehearsal: Evaluation Report 1998 307 42
Design and implementation of an ATM based distributed musical rehearsal studio 1998 189 1
HyperNews: a MEDIA application for the commercialization of an electronic newspaper 1998 151 1
Controlling the dissemination of electronic documents 1999 201 0
Commercialization of Electronic Information 1999 158 1
Active Business Objects (ABOs): A novel paradigm for building (and using!) Business Information System 1999 330 545
The Distributed Musical Rehearsal Environment 1999 240 0
Design and Implementation of a Teleteaching Environment 1999 313 170
Active business objects (ABO): when agents meet ABC/ABM based management 2000 211 1
Trading digital intangible goods: the rules of the game 2000 211 1
Towards the Digitalization of the Braille and Audio-Book Library of the A.B.A. 2000 221 0
Distributed video production, distributed musical rehearsal and distributed video editing and retrieval 2000 379 53
Agent-based commercial dissemination of electronic information 2000 231 2
Commercialization of Electronic Information 2000 264 1
CoiN Video : A Model for the Commercial Dissemination of Video Over Open Networks 1 2001 187 1
Healthcare PANs: Personal Area Networks for trauma care and home care 2001 499 197
Theme IV: Business Related Issues Trading of Intangible Goods 2001 360 57
A Wave-guide Model for Packetized Media Streaming in Lossless Networks 2002 332 36
MobiHealth - innovative 2.5 / 3G mobile services and applications for healthcare 2002 385 103
Minitrack Introduction: Trading of Intangible Goods (STTIG) 2002 310 87
Continuous monitoring of vital constants for mobile users: the MobiHealth approach 2003 577 1
Telematic requirements for a mobile and wireless healthcare system derived from enterprise models 2003 610 1
Body Area Networks for Ambulant Patient Monitoring Over Next Generation Public Wireless Networks 2004 626 43
MobiHealth: ambulant patient monitoring over next generation public wireless networks 2004 634 46
Wireless Body Area Networks for Healthcare: the MobiHealth Project 2004 368 39
Mobile Health Care over 3G Networks: the MobiHealth Pilot System and Service 2004 290 877
Mobile Patient Monitoring: The MobiHealth System 2004 678 1095
MobiHealth: ambulant patient monitoring over next generation public wireless networks 2004 678 523
Interoperability of Enterprise Software and Applications conference 2005 233 2
Measurements-based performance evaluation of 3G wireless networks supporting m-health services 2005 349 52
Goodput Analysis of 3G Wireless Networks Supporting m-health Services 2005 212 2
Towards Hovering Information 2006 194 1
Mobihealth: Mobile Services for Health Professionals 2006 318 0
Telematic Requirements for Emergency and Disaster Response Derived from Enterprise Models 2006 206 0
Remote Monitoring for Healthcare and for Safety in Extreme Environments 2006 206 1
Mobihealth: Mobile Health Services Based on Body Area Networks 2006 215 1
Mobile Health Care: Towards a commercialization of research results 2006 885 113
QoS-predictions service: infrastructural support for proactive QoS- and context-aware mobile services 2006 213 2
Dependability Requirements for Hovering Information 2007 254 24
An application of augmented MDA for the extended healthcare enterprise 2007 330 80
An Overview of Wearable and Implantable Medical Sensors 2007 744 437
Proceedings of the First ERCIM Workshop on eMobility 2007 314 89
Activity-based computing 2008 183 1
Collaborative Location Aware Mobile Services 2008 441 1664
Proceedings of the Second ERCIM Workshop on eMobility 2008 319 86
Analysis of Context-Aware Network Selection Schemes for Power Savings 2008 316 261
PlayMancer: A European Serious Gaming 3D Environment 2008 358 67
Hovering Information : Infrastructure-Free Self-Organising Location-Aware Information Dissemination Service 2008 263 23
Context-Aware Computing Support for Network-Assisted Seamless Vertical Handover in Remote Patient Monitoring 2009 257 1
Mobile Patient Monitoring: the MobiHealth System 2009 471 156
Proceedings of the Third ERCIM Workhop on eMobility 2009 510 866
Mobile Quality of Service 2009 331 974
User Defined Geo-referenced Information 2009 179 2
PlayMancer: Games for Health with Accessibility in Mind 2009 251 124
Toward Mobile Web 2.0-based Business Methods: Collaborative QoS-information Sharing for Mobile Service Users 2009 337 48
Playmancer project: a serious videogame as an additional therapy tool for eating and impulse control disorders 2009 215 1
Hovering Information - Self-Organising Information that Finds its Own Storage 2009 286 0
Towards Location Based QoS-Aware Network Selection Mechanism for the Nomadic Mobile Services 2009 214 1
Toward Mobile Web 2.0-based business methods: Collaborative QoS-information sharing for mobile service users 2009 289 1
QoS-Predictions Service: QoS Support for Proactive Mobile Services 2010 211 0
Hovering Information: A Self-Organising Infrastructure-Free Information Storage and Retrieval Service 2010 389 26
WayFiS: Way finding for Seniors 2011 284 859
WayFiS: From Geospatial Public Transport Information to Way Finding Seniors 2011 289 3
Video games as a complementary therapy tool in mental disorders: PlayMancer, a European multicentre study 2012 348 106
The Facial and Subjective Emotional Reaction in Response to a Video Game Designed to Train Emotional Regulation (Playmancer) 2012 240 4
Video Game Therapy for Emotional Regulation and Impulsivity Control in a Series of Treated Cases with Bulimia Nervosa 2013 394 717
Explicit and Implicit Emotional Expression in Bulimia Nervosa in the Acute State and after Recovery 2014 446 122
Physiological and brain activity after a combined cognitive behavioral treatment plus video game therapy for emotional regulation in bulimia nervosa: a case report 2014 249 1
Dans quelle mesure la mise en place des navettes autonomes dans les zones périphériques de Genève pourrait remplacer l’utilisation des véhicules privés ? 2017 353 134
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